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GM Commands Table

Execute these commands by typing !Command (ex: !ah)

Command Description
addallatma Adds all Atma Key Items to the given player.
addallattachments Unlocks all attachments
addallmounts Adds all mount key items to player
addallspells Adds all valid spells EXCEPT TRUSTS to the given target. If no target then to the current player.
addallweaponskills Adds all learned weaponskills to the given target. If no target then to the current player.
addcurrency Adds the specified currency to the player
addeffect Adds the given effect to the given player.
addfish Adds a measured fish to the GMs inventory.
additem Adds an item to the GMs inventory.
addkeyitem Adds a key item to the player.
addmission Adds a mission to the GM or target players log.
addquest Adds a quest to the given targets log.
addspell adds the ability to use a spell to the player
addtempitem Adds a temp item to the players inventory.
addtime Resets and then adds offset (in seconds) to earth clock.
addtitle Add and set player title.
addtreasure Adds an item directly to the treasure pool.
addweaponskillpoints Adds weapon skill points to an equipped item.
afkcheck Sends a custom menu to the cursor target
animatenpc Changes the animation of the given npc. (For testing purposes.)
animatesubnpc Changes the animationSub of the given npc. (For testing purposes.)
animation Sets the players current animation.
breaklinkshell Breaks a linkshell and all pearls/sacks
bring Brings the target to the player.
build Print the server's current build information
capallskills Caps all the players skills.
capskill Caps a specific skill.
changejob Changes the players current job.
changesjob Changes the players current subjob.
checkinstance Displays Progress and Stage inside instance
checkinteraction No Command Description - USE CAUTION
checklocalvar checks player or npc local variable and returns result value.
checkmission Prints current MissionID for the given LogID and target Player to the in game chatlog
checkmissionstatus Prints current missionStatus for the given LogID and target Player to the in game chatlog
checkquest Prints status of the quest to the in game chatlog
checkvar checks player or server variable and returns result value.
chocobo Register and use a chocobo with a specific look
chocoboraising Shows a custom debug menu for interacting with and debugging chocobo raising
cnation check or alter target characters campaign allegiance
completemission Completes the given mission for the target player
completequest Completes the given quest for the GM or target player.
completerecord Completes the given quest for the GM or target player.
costume Sets the players current costume.
costume2 Sets the players current costume2.
cp Adds the given amount cp to the player.
crash force the server process to crash
cs Starts the given event for the player.
cs2 Starts the given event for the player.
delallinventory Deletes all items in a player's inventory
delallweaponskills Removes all learned weaponskills to the given target. If no target then to the current player.
delcontaineritems Deletes all items in a player's specified container
delcurrency Removes the specified currency from the player
deleffect Removes the given effect from the given player.
delitem Deletes a single item held by a player
delkeyitem Deletes the given key item from the player.
delmission Deletes the given mission from the GM or target player.
delquest Deletes the given quest from the GM or target player.
delspell Removes a spell from the players spell list.
despawnmob Despawns the given mob <t> or mobID)
down Alters vertical coordinate
entityvisual push entityVisual packet to player
exec Allows you to execute a Lua string directly from chat.
fafnir Summon a fightable Fafnir (no loot)
gc_full Tell Lua to run a full garbage collection
gc_step Tell Lua to run a garbage collection step
getcraftrank returns target's RANK of specified craft skill
geteffects Lists all active status effects on the specified target (or self if no target specified)
getenmity prints the target mob's current CE and VE towards you
getfishers Returns a list of all players who have recently fished.
getid Prints the ID of the currently selected target under the cursor
getmobaction Prints mob's current action to the command user.
getmobflags Used to get a mob's entity flags for testing.
getmobmod gets a mod by ID on the player or cursor target
getmod gets a mod by ID on the player or cursor target
getpool prints the treasure pool of the current target.
getprevzoneline gets the ID of the players last zoneline or cursor target.
getskill returns target's level of specified skill
getstats prints stats of cursor target into chatlog
getta returns the name of the entity that would be chosen for trick attack given the current (mob) target
getValidEntities given a list of entities, returns the ones that have valid coordinates
getwspoints prints current ws points
givebonanzapearl Gives a bonanza pearl with <number> for <eventnum>
givegil Gives the specified amount of gil to GM or target player.
giveitem Gives an item to the target player.
givels Makes a linkpearl for the given linkshell (pearlsack for gm)
givemagianitem Gives the Magian Item associated with the given Trial ID
givexp Gives the GM or target player experience points.
gmhome Sends you to zone 210 (GM_HOME)
godmode Toggles god mode on the player
goto Goes to the target player.
gotoEntity teleports the player to the given NPC
gotoid Go to given mob or npc ID
gotoname Go to given mob or npc by name
hasitem Checks if a player has a specific item
haskeyitem Checks if player has specified KeyItem.
hastitle Check if player already has a title.
hide Hides the GM from other players.
homepoint Sends the target to their homepoint.
hp Sets the GM or target players health.
immortal Sets a target to be unkillable
inject Injects the given packet data.
injectaction Injects an action packet with the specified action and animation id.
instance Load an instance and take you there
jail Sends the target player to jail. (Mordion Gaol)
logoff Logs the target player off by force.
masterjob Masters the player's current job
menu Shows a basic test menu with three options
menu_paginated Shows a paginated test menu with two pages
messagebasic Injects a message basic packet.
messagespecial Injects a message special packet.
messagestandard Injects a standard message packet.
minigame Opens a menu to allow you to quickly test minigames.
mission mission command built with menu control
mobhere Spawns a MOB and then moves it to the current position
mobskill Forces an entity to do a skill
mobsub Changes the sub-animation of the given mob. (For testing purposes.)
monstrosity scripts/globals/monstrosity for a general overview of how Monstrosity works and is designed.
mp Sets the GM or target players mana.
npchere Spawns an NPC and then moves it to the current position
packetmod Adds a modifier for S->C packets
pardon Pardons a player from jail. (Mordion Gaol)
petgodmode Toggles god mode on the player's pet
pettp Sets the players pet tp.
pos Sets the players position. If none is given
promote Promotes the player to a new GM level.
provokeall Makes all enemies in the current zone target you and sets their TP to 3000.
quest quest command built with menu control
racechange Make player eligible for Ancestry Moogle Race Change service.
raise Sends raise menu to GM or target player.
release Releases the player from current events.
reloadbattlefield Attempt to reload specified battlefield lua without a restart.
reloaddefaultactions Reloads default actions for current zone or all
reloadglobal Attempt to reload specified global lua without a restart.
reloadinteraction Reloads the interaction framework
reloadmagians Reloads the magian listeners
reloadnavmesh Reload the navmesh for the current zone
reloadquest Attempt to reload specified quest lua without a restart.
reloadrecipes Reloads crafting recipes from the DB
rename Renames target NPC or MOB. Limited to 16 character spaces.
reset Resets JA timers
return Warps GM or target player to their previous zone
send Teleport a player to:
send List of zones with their auto-translated group and message id.
send Called when this command is invoked.
setallegiance Sets the players allegiance.
setbag Sets the players bag size
setbattlefieldtime Set time limit for an active battlefield
setcapacitypoints Sets the target players job points count.
setcraftrank sets target's RANK of specified craft skill
setfamelevel Sets fame level on a target player
setgil Sets the players gil.
setjobpoints Sets the target players job points count.
setlocalvar set player npc or mob local variable and value.
setmentor 0 = Not a mentor
setmerits Sets the target players merit count.
setmissionstatus Sets missionStatus for the given LogID and target Player
setmobflags Used to manipulate a mob's nameflags for testing.
setmoblevel Sets the target monsters level.
setmobmod Sets the specified mob modifier to the specified value on the cursor target mob
setmod Sets the specified modifier to the specified value on the cursor target or player
setplayerlevel Sets the target players level.
setplayermodel Sets the look of the user or target player based on model id offset and slot (for testing).
setplayernation Sets the target players nation.
setplayervar Sets a variable on the target player.
setprogress changes progress inside an instance
setrank Sets the players rank.
setskill sets target's level of specified skill
setstage changes stage inside an instance
setweather Sets the current weather for the current zone.
sleep inject an artificial delay of 1 second (FOR LOCAL PERFORMANCE TESTING ONLY)
spawnmob Spawns a mob.
speed Sets the players movement speed.
stun stuns a non-NPC target for an hour. good for testing damage/mechanics on a punching bag.
takegil Removes the amount of gil from the given player.
takexp Removes experience points from the target player.
togglegm Toggles a GMs nameflags/icon.
tp Sets a players tp. If they have a pet
up Alters vertical coordinate
updateconquest Updates all conquest guard. (Need modify in db first.)
uptime prints zone uptime
wallhack Allows the player to walk through walls.
yell Bans a specified player from using /yell.
zone Teleports a player to the given zone.
zone !onTrigger Called when this command is invoked.
zoneList List of zones with their auto-translated group and message id.